Assistant Professor, Game Design
Dr. McGill is an Assistant Professor in the Department of Interactive Media and serves as the Game Design Lead. Her research areas include curriculum and instruction of game degree programs, skills required by the game industry, development and evaluation of serious games, and improvement of programming and software development education for all students through increased student engagement.
In the classroom, Dr. McGill is overseeing student project work in Unity3D, Flash/Actionscript, and Cocos2D. She has brought the Global Game Jam to Bradley and attends the annual Game Developers Conference with students.
Before coming to Bradley, Dr. McGill worked as a Systems Analyst and Computer Scientist in both industry and government. Her professional background includes formal methodologies to ensure code correctness, automated theorem provers, database management systems, and system design and development. She also served as an adjunct faculty member at the National Cryptological School teaching logic and formal methods.
You can follow Dr. McGill on twitter (virtuallyFine): https://twitter.com/#!/virtuallyFine.