Music for Video Games

Imagine playing “God of War: Ragnarok” without the majestic power of the music? Composers of game music conjure excitement and urgency to immerse users in the imaginary game worlds they compete in. The Music for Video Games program will thrust you into this creative art form and get you ready for a career in the exciting game industry.

Preparing You For Success

From your first day on campus, you'll collaborate with game designers and begin to create your own unique sound and voice. Classes develop your skills using Digital Audio Workstations, music software, and recording technology. You will learn how to integrate your music into film, animation, and the newest media applications. No performance audition is required. Just submit a portfolio of original music or arrangements you have created.

  • Collaborate with Bradley’s nationally ranked Game Design degree.
  • Be part of a design team to create and publish new video games.
  • Learn the art of sound design, game effects, and music soundtracks.
  • Gain skills in music supervision for film and general music industry knowledge.

Making Your Mark

The Music for Video Games degree leads to exciting careers in the gaming industry, film and television, marketing and advertising, and animation.

Major Requirements

Required Courses 55 hrs.

  • APL 180: Applied Composition Lessons (repeated course) - 8 hrs.
  • APL 380: Applied Composition Lessons (repeated course) - 8 hrs.
  • MUS 102: The Music Business for Performing & Composing Professionals - 3 hrs.
  • MUS 109: Music Appreciation (BCC) - 3 hrs.
  • MUS 161: Music Theory I - 2 hrs.
  • MUS 162: Music Theory II - 2 hrs.
  • MUS 163: Ear Training/Sight Singing I - 1 hrs.
  • MUS 164: Ear Training/Sight Singing II - 1 hrs.
  • MUS 250: Music Technology - 3 hrs.
  • MUS 171: Survey of Game Music - 2 hrs.
  • MUS 172: Music and Sound for Games - 2 hrs.
  • MUS 371: Music and Sound for Video Games Projects (repeated course) - 6 hrs.
  • MUS 312: Music in Media - 3 hrs.
  • MUS 360: Introduction to Recording Arts and Sciences - 3 hrs.
  • MUS 401: Orchestration - 2 hrs.
  • IM 243: History of Animation - 3 hrs.
    or IM 380: Critical Game Theories - 3 hrs.
    or CFA 250: Film History - 3 hrs.
    or CFA 320: Film Theory and Criticism - 3 hrs.
    or CFA 321: Topics in Film Genre - 3 hrs.
  • IM 458: Sound Design - 3 hrs.