Turner School of Entrepreneurship and Innovation Courses

Draft Version
This is a DRAFT catalog for review and advising purposes. Items in this catalog draft are subject to change until the catalog for 2024-2025 academic year will be officially published on August 19th, 2024. The statements set forth in this catalog are for informational purposes only and should not be construed as the basis of a contract between a student and this institution. Should changes in a program of study become necessary, those changes will be applied liberally by the institution while the catalog is in draft mode.

SEI 200 - Topics in Entrepreneurship & Innovation (1-3 hours)
Conceptual treatment of topics important to entrepreneurship and innovation. 1-3 hours, may be repeated up to 6 hours under different titles/topics.

SEI 210 - Practicum in Entrepreneurship and Innovation (1-3 hours)
Variety of experiential activities related to entrepreneurship and/or innovation. 1-3 hours, may be repeated up to 6 hours under different titles/topics.

SEI 300 - Topics in Entrepreneurship & Innovation (1-3 hours)
Conceptual treatment of topics important to entrepreneurship and innovation. 1-3 hours, may be repeated up to 6 hours under different titles/topics. Prerequisite: Junior Standing

SEI 305 - Innovation Journey (3 hours)
The Innovation Journey provides historical context and trajectories of where thought leaders predict our technological revolutions are headed. Learn about: innovations that propelled societal progress, legendary inventors, communities of innovators, environmental challenges in need of innovative solutions, entrepreneurial creativity, sustainability oriented innovation, the dangers of dark innovation, the Ten Types of Innovation and other processes. Also learn how to read a patent and an innovative negotiation strategy through the lens of Intellectual Capital Management. This course includes an introductory review to six other courses that deepen understanding of your potential to generate innovation. Prerequisite: Junior standing

SEI 310 - Practicum in Entrepreneurship and Innovation (1-3 hours)
Variety of experiential activities related to entrepreneurship and/or innovation. 1-3 hours, may be repeated up to 6 hours under different titles/topics. Prerequisite: Junior standing.

SEI 330 - Intellectual Capital Management (3 hours)
This course explores many aspects of intellectual capital management within organizations. Aspects of managing patents, trademarks, copyrights, and trade secrets are discussed along with negotiating licensing agreements, intellectual property strategies, valuing intellectual assets, IP deal and agreement structures, and analyzing patent claims. Prerequisite: Junior Standing

SEI 330 - Intellectual Capital Mgmt Primer (3 hours)
This course is an introductory overview of Intellectual Capital Management (ICM) as it applies to organizations, inventors, and creatives. It utilizes a "flipped classroom" approach that enables 100% of the classroom time to be used for collaborative group work and interactive student discussions. The course takes an interdisciplinary view of Lean Innovation. Students with their own intellectual property will gain a working knowledge of how to approach licensing contracts that protect their creative works. Aspects of protecting and managing intellectual property (patents, copyrights, and trade secrets) are explored. Students will learn how and when to use non-disclosure agreements (NDA) and how to read a patent. Prerequisite: Junior Standing